Download Torque 3D 2009 SDK v1.0
October 24, 2009
Welcome
to Torque 3D, the most easy-to-use game creation platform available. Architected
from the ground up for maximum flexibility and performance across a wide range
of hardware, Torque 3D comes equipped with a full suite of tools and APIs to get
your game to the finish line, no matter what your goals. Add publishing paths to
PC, Mac, Xbox 360, Wii, iPhone, and the web, and you have the power to
distribute games almost everywhere they are played.
Check out a brief summary of what Torque 3D has to offer:
World Editor - Torque 3D's World Editor provides an entire suite of WYSIWG tools
for designing and editing a game or simulated environment. The World Editor is
fully integrated with the Torque runtime and provides full access to all Torque
subsystems, allowing for terrain editing, shader definition and application,
river and road creation, and more.
Advanced Rendering - Torque's flexible, powerful rendering is as well suited to
photo-realistic simulation as to achieving a custom, original-looking style. All
modern features are supported by the Torque 3D renderer, including per-pixel
dynamic lighting, normal and parallax occlusion mapping, and much more. Lighting
can support hundreds of lights and global real-time dynamic shadowing on every
object in your scene.
Web Publishing - Deploy any Torque 3D project from the World Editor to a web
browser in seconds with our web publishing option. Torque 3D supports all major
browsers and operating systems, including IE7, FF3, OS X and Chrome.
Source Code Access - With your license to Torque 3D, you can rest easy knowing
that your chosen engine is fully customizeable to suit any need. Integrate 3rd
party middleware such as physics and sound systems. Source code access means you
are only as limited as your development team.
Fluid Art Pipeline - Torque 3D supports the loading of COLLADA files, which are
currently supported by every major art tool, including 3ds Max, Maya, XSI,
Blender, and more. Torque's Live Asset Update feature automatically updates any
assets in a project while they are edited and saved in a 3rd party application,
even while you play the game. This creates a lightning-fast, no hassle work flow
for artists.
Community - Join our network of 150,000+ developers to see what you can do with
Torque.... Yeah not so much for us. But meh at least it has good docs this time!
Requirements
C++ Compiler
All platforms require an installed C++ compiler in order to build the engine.
Torque 3D is compatible with the free Microsoft Visual Studio 2005/2008 Express
and Apple XCode.
Windows-based Computers
Minimum Requirements:
Windows XP or Vista
Intel or AMD Processor @ 1 Ghz
512 MB RAM (1GB recommended for Vista)
100% DirectX compatible video card with 256 MB video RAM required
DirectX 9.0c+
Recommended Requirements:
Windows XP or Vista with latest service packs installed
Dual-Core Intel or AMD processor @ 2.0 GHZ or better
2 GB RAM
100% DirectX compatible nVidia based video card with 1GB or more video RAM
PhysX SDK and Runtime
DirectX 9.0c+
Apple-based Computers
Minimum Requirements:
OSX 10.6.1
Intel-based Macs only
2 GB RAM
ATI or nVidia shader model 4.0+ video cards with 256 MB video RAM required
XCode version 3.2 or better
Download Torque 3D 2009 SDK v1.0
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